![]() The VR Simulator mimics the setup as you’d find in SteamVR or Oculus SDK and provides the dev the ability to run their game for testing purposes without a VR headset plugged in, move around the scene using keys and have fake VR controllers which are controlled by the mouse. TheStoneFox explains that “built his own SDK layer into a “fake” headset and controller set up. ![]() Don’t have a VR headset? Use the VR simulator!Ī new feature in VRTK was put together by a member of VRTK’s enthusiastic They built the VR simulator as a way to build a VR game without having a VR headset, as he didn’t have a headset yet but was keen to get creating with VRTK. There is a whole list of other VR apps that were built with VRTK here. “Nock: Hidden Arrow is a stealth archery dungeon crawl full of sneaking, shooting, throwing, and sudden death by trap or blade.” - Nock: Hidden Arrow on Steamįor fans of dungeon exploration games where you sneak around, lure creatures into prime positions and solve classic dungeon puzzles. As you’ll see, VRTK is pretty darn versatile and can help get you started in a whole range of different VR apps: QuiVr There are quite a few games already on Steam that use VRTK. “It was just awesome to see VRTK being used to bring a father and son together to help them live out their dreams of building something for VR.” - TheStoneFox VRTK has been a part of a whole range of VR experiences out there, with more developers using it all the time. One of TheStoneFox’s favourite things he’d seen was “a small project built by some guy on Reddit who wanted to learn programming with his young son, so they spent the weekend in Unity and VRTK and together they built a very simple but adorable game”. If you need a hand with anything, there’s a whole community of developers who are happy to help over at the VRTK slack channel. There’s also plenty of documentation for VRTK at, and if you’re looking to try working with the VRTK version 3 beta, there are new docs for that too. ![]() TheStoneFox also has some videos up that’ll guide you a bit on his personal YouTube channel and the VRTK YouTube channel. TheStoneFox says the GitHub repo is always the most up to date version, so it’s the best one to use.Īfter you’ve got VRTK in your project, you can check out the various example scenes it has to get an idea of what’s possible with the toolkit. Download it from GitHub and drag the VRTK directory into the Assets folder of the project.It’s actually incredibly simple to get started with VRTK, you can either: Works with both the Vive and Oculus How to get started Basically, if you wanted to get it working on other platforms, it’d be possible! He is eager to support the Samsung Gear VR and Google Daydream platforms but doesn’t have the devices himself to test everything out yet. However, TheStoneFox says that “the SDK compatibility is separated into its own abstraction so writing additional compatibility layers is relatively straightforward for others to do if they need to”. VRTK is currently compatible with SteamVR (HTC Vive and other SteamVR capable headsets) and the Oculus SDK (Oculus Rift), so it is largely for those looking to put together desktop based VR experiences at the moment. VR developers aren’t getting rich with their games, so having a completely free solution to aid building and getting content out there faster is better for the devs and better for the VR platform.” Platform compatibility They can use it in commercial products without any need to attribute the developer (i.e. Basically, this means that devs are allowed to use, reuse, edit, hack, do whatever they want with the code. ![]() “VRTK is released under the MIT Licence which is the most permissive licence there is. It is totally free for both personal and commercial use! As TheStoneFox points out, When a toolkit is getting those sorts of unsolicited testimonials, it’s a sign this is something VR developers need to stop and check out! How much does it cost? I also saw this in the Steam reviews which I loved - “I do hope you get paid by the Vive guys, because this should have been their job! Thanks heaps, you saved me days of fiddling and pain!!!” One anonymous nomination for TheStoneFox in our VR/AR Inspirations of 2016 said that VRTK was “an invaluable turning point in their game making endeavours”. VRTK is a toolkit that works alongside existing VR SDKs like the SteamVR Unity plugin or the Oculus Utilities package. “VRTK is a toolkit for Unit圓d that provides a collection of solutions for virtual reality problems, aiming to make it easier and quicker for people to build for virtual reality.” - TheStoneFox An example from VRTK and TheStoneFox’s lovely avatar! What is VRTK?
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